Domestic bandwidth is generally divided into exclusive bandwidth and shared bandwidth. Large bandwidth is conducive to ensuring access speed, which is well understood by game players. If the game screen is stuck and delayed, the players are not happy and the experience is not high. Even if the game is fun, he will move home. If the bandwidth cannot meet the requirements due to the large number of online games, the game server needs to reselect the bandwidth. How to choose the bandwidth of Zhengzhou game server.
Bandwidth calculation method:
Generally, the correct method to calculate bandwidth is: 8/0.7 bytes downloaded per second=broadband rate. The premise is that other running web applications must be closed first, and other web pages and software cannot be downloaded at the same time.
The conversion relationship between traffic and bandwidth is as follows:
Bandwidth: traffic=1:150; For example, 1M bandwidth=150M traffic.
Game server bandwidth selection
1、 Select according to the type of game
Game types are mainly divided into seven categories: action, adventure, simulation, role playing, leisure, sandbox games, etc. Ordinary online games do not require high bandwidth. A 50Kbps bandwidth can ensure the smooth operation of an online game. The size and quality of bandwidth are important reasons for affecting the game server. In order to ensure the stability of bandwidth and the increase of later access, it is more appropriate to choose exclusive bandwidth. Exclusive bandwidth is applicable to sites with large data traffic, large access, constant bandwidth resources or special requirements.
If the game is a client type game, it will take a large amount of traffic when downloading the client, so you need to consider the specific situation. When the game client is placed on other platforms to provide download, select a broadband server with limited traffic. If the customer service terminal is provided on its own platform, it will handle services with unlimited traffic. For web games, there are usually no resources provided by the client, so a large amount of data needs to be loaded during the game. Therefore, online games are best leased based on server unlimited traffic.
2、 Select according to the number of people online
The fluency of the game is an important factor affecting the user experience. No matter what kind of game, when the game has high latency, the game will not be favored by players. The smoothness of the game is mainly determined by the response time and bandwidth of the server. The bandwidth service will have a great impact on the development cost and operation effect of the game. If multiple people are online at the same time, the transmitted data request is relatively high, and the exclusive bandwidth can be selected only when the network bandwidth is sufficient. For example, a game has 1w people online at the same time, and the page views are 1w * 3=3W. Generally, the peak click through rate is about three times the usual rate, that is, 9w pages. In addition to video demand, it is recommended to add at least 50M CDN or BGP lines.
Micronet provides server leasing, hosting services and other related services. The computer room can effectively defend against traffic attacks and CC attacks, which is suitable for the needs of games, e-commerce, video and other related industries.